Monday, May 23, 2016


An in-progress freehand doodle


Latest Character Design Challenge entry, a merman rising from the abyss

Sunday, May 15, 2016

Dublin Illustration Workshop

Great being part of the Dublin Illustration Workshop in Digit today, hosted by Denman Rooke.
Took away some brilliant tips and direction, here's my plant-insect hybrid to show for the days work (inspired by Sundew plants)

Thursday, March 24, 2016

Animation Art Show

This is my piece for the latest Animation Art Show, Snarley the Friendly Bear.
Standing at an intimidating 6cm high and made from polymer clay.

Sunday, March 20, 2016

Legend of Zelda

I don't usually produce fan art, prefer to come up with original designs, but got a kick out of working on the new Character Design Challenge theme: The Legend of Zelda.
This is my take on Link, with a 'webslinger' undertone


Another Character Design Challenge with a Viking theme. His warrior senses are tingling

Saturday, January 23, 2016

Friday, January 22, 2016

Roller Derby

My concept for a Roller Derby Theme in the latest Character Design Challenge: A Blocker taking out a Jammer

Monday, January 11, 2016

Tiny Thief

I think this is the result after years of Zelda games and a pinch of Shadow of the Colossus.
The idea of a tiny hero, facing impossible odds against a towering foe.


There comes a point in life, when you get a hankering to doodle a Xenomorph...


A quick spider creature concept in Photoshop; poised and ready to strike. Making use of classic horror poster colour combos like purple and green lighting to enhance the eery effect.

Desert study

A quick 'dry desert' study. I aimed to get across that arid feeling, and mirage effect you see in deserts using a heavily textured brush in Photoshop.


Trying to capture the blinkless stare of a wild wolf, and adding a bit of 'gothic' lighting.