An in-progress freehand doodle
Monday, May 23, 2016
Sunday, May 15, 2016
Dublin Illustration Workshop
Great being part of the Dublin Illustration Workshop in Digit today, hosted by Denman Rooke.
Took away some brilliant tips and direction, here's my plant-insect hybrid to show for the days work (inspired by Sundew plants)
Took away some brilliant tips and direction, here's my plant-insect hybrid to show for the days work (inspired by Sundew plants)
Thursday, March 24, 2016
Animation Art Show
This is my piece for the latest Animation Art Show, Snarley the Friendly Bear.
Standing at an intimidating 6cm high and made from polymer clay.
Standing at an intimidating 6cm high and made from polymer clay.
Sunday, March 20, 2016
Legend of Zelda
I don't usually produce fan art, prefer to come up with original designs, but got a kick out of working on the new Character Design Challenge theme: The Legend of Zelda.
This is my take on Link, with a 'webslinger' undertone
This is my take on Link, with a 'webslinger' undertone
Saturday, January 23, 2016
Friday, January 22, 2016
Roller Derby
My concept for a Roller Derby Theme in the latest Character Design Challenge: A Blocker taking out a Jammer
Monday, January 11, 2016
Tiny Thief
I think this is the result after years of Zelda games and a pinch of Shadow of the Colossus.
Spider
A quick spider creature concept in Photoshop; poised and ready to strike. Making use of classic horror poster colour combos like purple and green lighting to enhance the eery effect.
Desert study
A quick 'dry desert' study. I aimed to get across that arid feeling, and mirage effect you see in deserts using a heavily textured brush in Photoshop.
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