Thursday, October 18, 2012

1Up concept art

Some preliminary concept art for my end of year video game themed film: 1Up




Tuesday, October 9, 2012

New Sculptris sculpt

Had another go at Sculptris. This time to see how I'd handle limbs on a character...


Tuesday, October 2, 2012

Sculptris test

I've had a go experimenting with the tools in Pixlogic's Sculptris, and here's the result, a lil' 3D monster.
I found it gets a little awkward when you try to extrude, limbs etc from the main body;
the polygons have trouble keeping up, but I'm sure with practice, I'll be a pro